Keep the ball from getting past you, try and get it past your opponent.
The game screen is split, top and bottom. It is a 3d view lookup up at your own player from behind. Player one sees themselves on the top screen and sees the opponent in the distance. The lower screen shows the game from the computer or player two point of view.
One to three balls will begin in the centre of the playfield. When it comes towards you, get in front of it to kick it towards your opponent. If it us up high, press your jump button to jump up and hit it.
1 Player Start 1 2 Players Start 2 Coin 1 5 Coin 2 6 P1 Button 1 LCONTROL or Mouse B1 P1 Button 2 LALT or Mouse B3 Track X Analog Mouse X Track X Analog Dec LEFT Track X Analog Inc RIGHT Track Y Analog Mouse Y Track Y Analog Dec UP Track Y Analog Inc DOWN P2 Button 1 A P2 Button 2 S Track X 2 Analog n/a Track X 2 Analog Dec D Track X 2 Analog Inc G Track Y 2 Analog n/a Track Y 2 Analog Dec R Track Y 2 Analog Inc F